Button4
Button4 (FB)
Button4 (FB)FUNCTION_BLOCK Button4
Short description
Switching element with four control inputs and four switching outputs. In addition, an overall output is available.
Representation

Interfaces
Inputs
xButton1
BOOL
Input Control button 1
xButton2
BOOL
Input Control button 2
xButton3
BOOL
Input Control button 3
xButton4
BOOL
Input Control button 4
xButtonOff
BOOL
Input central deactivation of all outputs
Outputs
xQ1
BOOL
Switching output 1
xQ2
BOOL
Switching output 2
xQ3
BOOL
Switching output 3
xQ4
BOOL
Switching output 4
xQ
BOOL
Overall output
Setpoints / parameters
xButton1Visu
BOOL
FALSE
Function like xButton1
xButton2Visu
BOOL
FALSE
Function like xButton2
xButton3Visu
BOOL
FALSE
Function like xButton3
xButton4Visu
BOOL
FALSE
Function like xButton4
xButtonOffVisu
BOOL
FALSE
Function like xButtonOff
Function description
General
The five inputs for the control buttons and the five visualization buttons are continuously monitored for rising edges ( = button pressed ). The switching outputs and the overall output are set depending on which input a rising edge was detected on. The input xButton1 has the highest, the input xButton2 the second highest priority, etc. If no rising edge is detected on any of the four inputs, the states of the outputs do not change. \
Overall output xQ
The overall output is activated ( xQ = TRUE ) if at least one of the four switching outputs is active. It is not active ( xQ = FALSE ) if none of the four switching outputs is active\
xButton1
xButton2
xButton3
xButton4
xQ1
xQ2
xQ3
xQ4
Note
L/H
X
X
X
TRUE
FALSE
FALSE
FALSE
Actuation - Button 1
FALSE, TRUE, H/L
L/H
X
X
FALSE
TRUE
FALSE
FALSE
Actuation - Button 2
FALSE, TRUE, H/L
FALSE, TRUE, H/L
L/H
X
FALSE
FALSE
TRUE
FALSE
Actuation - Button 3
FALSE, TRUE, H/L
FALSE, TRUE, H/L
FALSE, TRUE, H/L
L/H
FALSE
FALSE
FALSE
TRUE
Actuation - Button 4
Legend: X … not relevant, L/H … rising edge, H/L … falling edge\
Central deactivation of all outputs xButtonOff or xButtonOffVisu
The outputs xQ1 to xQ4 are deactivated ( = FALSE ) if a rising edge is detected at input xButtonOff or at the setpoint / parameter xButtonOffVisu (regardless of the current states at the control inputs) xButton1 to xButton4 ).\
CODESYS
InOut:
Input
xButton1
BOOL
Input
xButton2
BOOL
Input
xButton3
BOOL
Input
xButton4
BOOL
Input
xButtonOff
BOOL
Input Const
xButtonOffVisu
BOOL
FALSE
Input Const
xButton4Visu
BOOL
FALSE
Input Const
xButton3Visu
BOOL
FALSE
Input Const
xButton2Visu
BOOL
FALSE
Input Const
xButton1Visu
BOOL
FALSE
Output
xQ1
BOOL
Output
xQ2
BOOL
Output
xQ3
BOOL
Output
xQ4
BOOL
Output
xQ
BOOL
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